America's daring, highly trained special podcasting force of Jeremy Parish, Benj Edwards, and Chris Sims take on G.I. Joe, the ruthless comics/toy/games franchise that ruled the world during the '80s.

01:41:49 10/18/2018

Past Episodes

After Pokemon took off in a huge way, developer Game Freak didn't exactly have the time or incentive to dabble outside of their cash cow. But all that changed in 2006, when they created Drill Dozer: a fun, compact little game built entirely around the concept of drilling. Unfortunately, Drill Dozer's release on the Game Boy Advance well into the DS's lifespan means very few people got a chance to experience Game Freak's inventive platformer. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, Nick Daniel, and Chris Daniel as the crew explores Drill Dozer and ponders whether or not drilling truly is horizontal digging.
00:49:00 12/14/2018
SNK 40th Anniversary Collection producer Frank Cifaldi walks us through the process of creating a definitive playable historic record of SNK's decades-old pre-Neo*Geo catalog.
00:58:30 12/10/2018
Shane Bettenhausen joins Jeremy Parish, Bob Mackey, and a plethora of Retronauts listeners to enthuse about the games that took advantage of Sony PlayStation's groundbreaking audio capabilities by including bangin' soundtracks.
01:38:57 12/2/2018
By patron request, we delve into the cryptic history of what might be the world's most complex genre: PC roguelikes. Genre aficionado Steve Tramer walks Bob and Jeremy through the unforeseen consequences of Rogue, Nethack, Dwarf Fortress, and more!
01:42:20 11/25/2018
Retronauts contributor and SNK ultra-fan D. Feit joins Jeremy Parish for a casual conversation about the games of SNK's 40th Anniversary Collection for Switch?the first in a two-part exploration of this landmark anthology!
01:48:30 11/18/2018
Ken Horowitz from joins Jeremy to offer some perspective on SEGA's 30-year-old console from someone who's been on the front lines with it nearly from the beginning, in this side story to our recent Genesis anniversary tribute.
00:52:20 11/15/2018
Ah, Dragon Ball and Sailor Moon: The twin jewels of '90s anime. Though many series have surpassed these two in longevity and popularity, these anime titans hold sole responsibility for getting so many Americans into anime during the late 90s, when Japanese animation wasn't so commonplace in our country. And, of course, when you have two properties so huge and influential, you're gonna see a whole bunch of video game adaptations. On this episode of Retronauts, GameSpot's Sam Leichtamer and Kallie Plagge join Bob and Jeremy to explore these anime mega-hits and the many games they spawned. Listen now, or in the name of the moon, we'll send you to another dimension!
02:00:00 11/12/2018
Jeremy Parish, Benj Edwards, Chris Sims, and a host of Retronauts listeners recount the best moments and memories of SEGA's 16-bit Genesis on the occasion of the console's 30th birthday.
01:47:00 11/5/2018
Hey, this game really SUCKS! But only because it's supposed to. This week on Retronauts, we jump back to the ancient year of 2001 to dig deep into Luigi's Mansion: the GameCube launch title that underwhelmed at the time, but really holds up today. And, thanks to a new 3DS port, it's more playable than ever before! On this episode, join Bob Mackey and Henry Gilbert as they shine their flashlights all over Luigi's first adventures in the paranormal.
01:20:00 11/2/2018
Jeremy Parish and Bob Mackey talk to USgamer's Caty McCarthy and Polygon's Matt Leone about modern-day takes on classic series--their history, the best and worst of them, and whether or not they're even necessary.
01:47:00 10/29/2018

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